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Monthly Archives: September 2005
Kirby Dots in Space
Universe Today: “Astronomers from Case Western Reserve University have created the deepest, wide-view image of the Virgo Cluster of galaxies, which shows the faint web of starlight that connects the different galaxies together.” It’s a stunning picture. You can find … Continue reading
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Miner 2049er
Big Five Software, makers of my favorite platform game ever (Miner 2049er), released both Miner 2049er and Bounty Bob Strikes Back for free using a custom emulator: “The design is completely object-oriented; there are objects for all of the Atari … Continue reading
Posted in games
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Ultima IV
This is cool. I just noticed that binary versions of xu4 for Linux and Mac OS X now include the game data files you need to play it. Not a big deal, since they were easy to get, but awesome … Continue reading
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Interactive Fiction, Quick-Like
This won’t take long. If you need a quick Interactive Fiction fix, try out Adam Cadre’s 9:05. It runs right in your browser, and it ends really fast. This is a good way to get a taste of IF, especially … Continue reading
Posted in games
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The Sync Solution that I Like
I’m increasingly switching between my Mac and PC these days, and I like to keep everything in sync. I think I’ve come up with a pretty good solution, so I’m writing it down in case I do what I did … Continue reading
The Mandelbrot Set in JavaScript
Want to bring your browser to a grinding halt for anywhere between a few seconds and a minute? If you do, be sure to click here. (On my Mac, Opera is much faster than Firefox or Safari.) I drew on … Continue reading
Posted in programming
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Breaking in My New Scope
After editing Astronomy Hacks, I knew I had to get a telescope. I got off to a very false start with the 4.5 inch Orion Short Tube, a model that Bob warned me about. But I was in the shop, … Continue reading
Posted in astronomy
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