These are rough notes, and due to the the moving target nature of everything, very likely to stop working at some point in the future.
- Install Fink.
- Configure Fink to use the unstable repository.
- Install mono, gtk-sharp, gecko-sharp, gtksourceview-sharp, and probably a bunch of other stuff (monodevelop will let you know what’s needed when you run ./configure) using “fink install”. When you come to gtk-sharp, you might have a problem with a gtk+2 dependency, so if this happens, edit
and change all occurrences of “gtk+2 (>= 2.2.4-3)” to “gtk+2 (>=2.2.4-2)”
- Install mozilla with fink. This will take a veeeery long time if you do it from source, so if you don’t mind mixing source/binary
installations, just do “sudo apt-get install mozilla”. If you don’t have mozilla installed, the monodevelop script will appear to hang (“cat `which mozilla`” turns into “cat”) when you launch it.
- Download MonoDevelop 0.3, extract it, set
LDFLAGS=-L/sw/lib, and then run ./configure in the top-level directory.
- Edit Main/Base/Makefile and change
CSC = mcs /debugto
CSC = mcs. This prevented a NullReferenceException while compiling that part of the code.
sudo make install
- Mono seems to be a little confused about how to handle DllImport on Mac OS X, so we need to help it. You’ll need to make the following
$ cd /sw/lib $ sudo ln -s libgtk-x11-2.0.dylib libgtk-x11-2.0.so.0 $ sudo ln -s libgnomevfs-2.dylib libgnomevfs-2.so $ sudo ln -s libgtksourceview-1.0.dylib libgtksourceview-1.0.so $ sudo ln -s libglib-2.0.dylib libglib-2.0.so # Update 5/18/2004: $ sudo ln -s libglib-2.0.dylib libglib-2.0.so.0 $ cd /usr/local/lib/monodevelop/bin/ $ sudo ln -s libgdldock.dylib libgdldock.so $ sudo ln -s libmonodevelop.dylib libmonodevelop.so
- Open up X11, start an xterm, and run /usr/local/bin/monodevelop.
I can’t make any promises that this will work, but it created the code completion database successfully, and so far, it’s working well for me.