C# Development in XCode with Mono

There’s an interesting thread going on about packaging Mono for Mac OS X. This post by Andy Satori has some tasty tidbits:

With XCode, I currently have a C# language filter defined so that XCode can parse the functions and color C# files. I also have a Makefile based project template for building a C# application in XCode. I’m now working on enhancing that to be a part of the XCode native build system, instead of the old Project Builder, jam based, build system.
This will improve the error parsing and display, as well as allow you to use the much more powerful Info panels in XCode to set up your build environments. After that, it is my intent to build a library of templates for XCode to setup your basic projects, much like VS.NET.

I can’t wait to check that out…

2 Responses to “C# Development in XCode with Mono”

  1. Ian Says:

    Cool - currently wanting to work wiht Mono on OSX through XCode - found your article through Google.

    Let me know if you need help.

  2. sullivat Says:

    Mee too. From what I’ve seen anybody’s blog that contains the some combination of the words “o.sx”, “m.ono”, “x.code” and/or “m.onodevelop” gets major uppage on google searches, but none of them are very substantial. Like this one. (Keywords periodated to break this vicious cycle.)

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